English
Cocos Creator 2.4
Version:
2.4
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
Cocos Creator
手册文档
API 参考
Cocos2d-x
手册文档
API 参考
模块
Introduction
GLOBAL-MACROS
_decorator
cc
cc.AssetManager
cc.geomUtils
cc.primitive
dragonBones
js
sp
sp.spine
类型
Action
ActionInstant
ActionInterval
ActionManager
AffineTransform
AlphaKey
Animation
Animation.EventType
AnimationClip
AnimationCurve
AnimationState
ArmatureDisplay
array
Asset
AssetManager
AudioClip
audioEngine
AudioSource
BitmapFont
BlendFunc
BlockInputEvents
BoxCollider
BoxCollider3D
BufferAsset
BufferRange
Builtins
Bundle
Burst
Button
Cache
CacheManager
CallbacksInvoker
Camera
Canvas
CCFactory
CircleCollider
Collider
Collider.Box
Collider.Circle
Collider.Polygon
Collider3D
ColliderInfo
CollisionManager
Color
ColorKey
ColorOvertimeModule
Component
Component.EventHandler
ConstantForce
constructor
ContainerStrategy
ContentStrategy
CurveRange
debug
DependUtil
Details
Director
DistanceJoint
Downloader
dragonBones.AttachUtil
DragonBonesAsset
DragonBonesAtlasAsset
DynamicAtlasManager
Easing
EditBox
EffectAsset
EqualToFrame
EqualToWindow
Event
Event.EventAcceleration
Event.EventCustom
Event.EventKeyboard
Event.EventMouse
Event.EventTouch
EventTarget
FiniteTimeAction
Font
ForceOvertimeModule
Game
geomUtils.Aabb
geomUtils.Frustum
geomUtils.intersect
geomUtils.Line
geomUtils.Obb
geomUtils.Plane
geomUtils.Ray
geomUtils.Sphere
geomUtils.Triangle
Gradient
GradientRange
Graphics
GraySpriteState
Helper
IBaseShape
IBoxShape
ICollisionDetect
ICollisionEvent
IContactEquation
Intersection
IPhysicsWorld
IQuatLike
IRaycastOptions
IRigidBody
ISphereShape
ITriggerEvent
IVec3Like
Joint
JsonAsset
Label
LabelAtlas
LabelOutline
LabelShadow
Layout
Light
LimitVelocityOvertimeModule
loader
LoadingItems
macro
Manifold
ManifoldPoint
MapUtils
Mask
Mat3
Mat4
Material
MaterialVariant
Mesh
MeshRenderer
misc
MotionStreak
MotorJoint
MouseJoint
Node
Node.EventType
NodePool
OptimizedCurve
OriginalContainer
PackManager
PageView
PageViewIndicator
Parser
ParticleAsset
ParticleSystem
ParticleSystem3D
path
Physics3DManager
PhysicsBoxCollider
PhysicsChainCollider
PhysicsCircleCollider
PhysicsCollider
PhysicsContact
PhysicsImpulse
PhysicsManager
PhysicsMaterial
PhysicsPolygonCollider
PhysicsRayCastResult
PhysicsRayResult
Pipeline
Playable
PolygonCollider
Pool
Prefab
primitive.VertexData
PrismaticJoint
PrivateNode
ProgressBar
ProportionalToFrame
ProportionalToWindow
Quat
Rect
RenderComponent
renderer
RenderTexture
RequestItem
ResolutionPolicy
RevoluteJoint
RichText
RigidBody
RigidBody3D
RopeJoint
RotationOvertimeModule
SafeArea
Scene
SceneAsset
Scheduler
screen
Scrollbar
ScrollView
ShapeModule
Size
SizeOvertimeModule
Skeleton
SkeletonAnimation
SkeletonAnimationClip
SkeletonData
SkinnedMeshRenderer
Slider
sp.AttachUtil
SphereCollider3D
Sprite
SpriteAtlas
SpriteFrame
SubContextView
SwanSubContextView
sys
SystemEvent
SystemEvent.EventType
Task
TextAsset
Texture2D
TextureAnimationModule
TiledLayer
TiledMap
TiledMapAsset
TiledObjectGroup
TiledTile
TMXImageLayerInfo
TMXLayerInfo
TMXMapInfo
TMXObjectGroupInfo
TMXTilesetInfo
Toggle
ToggleContainer
ToggleGroup
Touch
TrailModule
TTFFont
Tween
TypeScript
url
ValueType
Vec2
Vec3
Vec4
VelocityOvertimeModule
VertexEffectDelegate
VertexFormat
VideoClip
VideoPlayer
View
ViewGroup
visibleRect
WebView
WeldJoint
WheelJoint
Widget
WorldManifold
WXSubContextView
枚举
AnimationCurve.WrapMode
AnimationEventType
ArmatureDisplay.AnimationCacheMode
audioEngine.AudioState
BuiltinBundleName
Button.Transition
Camera.ClearFlags
debug.DebugMode
EditBox.InputFlag
EditBox.InputMode
EditBox.KeyboardReturnType
ERigidBodyType
geomUtils.enums
Graphics.LineCap
Graphics.LineJoin
Label.CacheMode
Label.HorizontalAlign
Label.Overflow
Label.Type
Label.VerticalAlign
Layout.AxisDirection
Layout.HorizontalDirection
Layout.ResizeMode
Layout.Type
Layout.VerticalDirection
Light.ShadowType
Light.Type
macro.BlendFactor
macro.ImageFormat
macro.KEY
macro.TextAlignment
Mask.Type
Material.BUILTIN_NAME
MeshRenderer.ShadowCastingMode
PageView.Direction
PageView.EventType
PageView.SizeMode
PageViewIndicator.Direction
ParticleSystem.EmitterMode
ParticleSystem.PositionType
ParticleSystem3DAssembler.RenderMode
ParticleSystem3DAssembler.Space
PhysicsManager.DrawBits
Prefab.OptimizationPolicy
primitive.PolyhedronType
ProgressBar.Mode
RayCastType
RenderTexture.DepthStencilFormat
RigidBodyType
Scrollbar.Direction
ScrollView.EventType
shapeModule.ArcMode
shapeModule.EmitLocation
shapeModule.ShapeType
Skeleton.AnimationCacheMode
Slider.Direction
Sprite.FillType
Sprite.SizeMode
Sprite.State
Sprite.Type
sys.NetworkType
Texture2D.Filter
Texture2D.PixelFormat
Texture2D.WrapMode
textureAnimationModule.Animation
textureAnimationModule.Mode
TiledMap.Orientation
TiledMap.Property
TiledMap.RenderOrder
TiledMap.StaggerAxis
TiledMap.TileFlag
TiledMap.TMXObjectType
trailModule.TextureMode
trailModule.TrailMode
VerticalTextAlignment
VideoPlayer.EventType
VideoPlayer.ResourceType
WebView.EventType
Widget.AlignMode
WrapMode
Editor API
AssetDB
Main Process
Editor
Editor (Console Module)
Editor.App
Editor.Debugger
Editor.DevTools
Editor.Dialog
Editor.Ipc
Editor.MainMenu
Editor.Menu
Editor.Package
Editor.Panel
Editor.Profile
Editor.Protocol
Editor.Window
Editor.Worker
Renderer Process (Web Page)
Editor
Editor (Console Module)
Editor.Dialog
Editor.Ipc
Editor.MainMenu
Editor.Menu
Editor.Package
Editor.Panel
Editor.Protocol
Editor.Window
Editor.UI (DOM Utils Module)
Editor.UI (Element Utils Module)
Editor.UI (Focus Module)
Editor.UI (Resources Module)
Editor.UI.Settings
Editor.UI.DockUtils
Editor.UI.DragDrop
Modules for Both Processes
Editor
Editor.Easing
Editor.IpcListener
Editor.JS
Editor.Math
Editor.Selection
Editor.Undo
Editor.Utils
Editor.i18n
本书使用 GitBook 发布
English
Cocos Creator
手册文档
API 参考
Cocos2d-x
手册文档
API 参考
Cocos Creator 2.4
Version:
2.4
Version:
3.8
Version:
3.7
Version:
3.6
Version:
3.5
Version:
3.4
Version:
3.3
Version:
3.2
Version:
3.1
Version:
3.0
Version:
2.4
Version:
2.3
Version:
2.2
Version:
2.1
Version:
2.0
Version:
1.10
Version:
1.9
sp
sp
模块
Spine 的全局的命名空间, 与 Spine 相关的所有的类,函数,属性,常量都在这个命名空间中定义。
类型
Skeleton
SkeletonData
sp.AttachUtil
VertexEffectDelegate
枚举
AnimationEventType
Skeleton.AnimationCacheMode
Details
条与 "
" 相匹配的结果
没有与 "
" 匹配的结果
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