Audio playback

Use AudioSource

  1. Create an empty node
  2. In this empty node, add an 'other component' - 'AudioSource'
  3. Add audioSource to script:
    cc.Class({
     properties: {
         audioSource: {
             type: cc.AudioSource,
             default: null
         },
     },
     play: function () {
         this.audioSource.play();
     },
     pause: function () {
         this.audioSource.pause();
     },
    });
    

Use AudioEngine

  1. Defines a audioClip resource object within the script
  2. Use cc.audioEngine.play (audio, loop, volume);

    cc.Class({
     properties: {
         audio: {
             url: cc.AudioClip,
             default: null
         }
     },
    
     onLoad: function () {
         this.current = cc.audioEngine.play(this.audio, false, 1);
     },
    
     onDestroy: function () {
         cc.audioEngine.stop(this.current);
     }
    });
    

Audio needs a full url, Different from res path. So we recommend avoiding url, try to use audioClip as much as possible to replace url.

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