Cocos Creator
Fundamentals for Publishing to Native Platforms
Cocos Creator supports publishing to native applications on multiple platforms:
- Publishing iOS Apps
- Publishing Android Apps
- Publishing HUAWEI Harmony Apps
- Publishing macOS Desktop Apps
- Publishing Windows Desktop Apps
The following are some common knowledge points related to publishing to native platforms:
- About the Build Panel
- General Build Options
- General Native Build Options
- Debugging JavaScript on Native Platforms
- Build Process and FAQ
If you want to publish to Mini Game and Web platforms, please refer to the corresponding documentation.
If you want to perform custom development on native platforms, please refer to the Native Development.
If you want to customize the engine, please refer to the Engine Customization Workflow.