Cocos Creator
Graphics Component Reference 
The Graphics component provides a series of drawing functions that reference the Web canvas's drawing APIs.

Select a node in the Hierarchy panel, then click the Add Component button at the bottom of the Inspector panel and select Graphics from UI -> Render. Then you can add the Graphics component to the node.
To use graphics, please refer to the graphics API documentation and the graphics scene of the test-cases-3d project.
Graphic Properties 
| Property | Function Explanation | 
|---|---|
| CustomMaterial | Custom materials that can be used to achieve rendering effects such as dissolve, external glow, etc. | 
| LineWidth | Current line width. | 
| LineJoin | LineJoin determines how two connecting segments (of lines, arcs or curves) with non-zero lengths in a shape are joined together. | 
| LineCap | LineCap determines how the end points of every line are drawn. | 
| StrokeColor | Stroke color. Sets or returns the color used for the stroke. | 
| FillColor | Sets or returns the color used for the fillfunction. | 
| MiterLimit | Sets or returns the maximum miter length. | 
Graphics API 
Path 
| Function | Function Explanation | 
|---|---|
| moveTo (x, y) | Move the render cursor to a specified point in the canvas without creating lines. | 
| lineTo (x, y) | Adds a straight line to the path. | 
| bezierCurveTo (c1x, c1y, c2x, c2y, x, y) | Adds a cubic Bézier curve to the path. | 
| quadraticCurveTo (cx, cy, x, y) | Adds a quadratic Bézier curve to the path. | 
| arc (cx, cy, r, startAngle, endAngle, counterclockwise) | Adds an arc to the path which is centered at (cx, cy) position with radius r starting at startAngle and ending at endAngle going in the given direction by counterclockwise (defaulting to false). | 
| ellipse (cx, cy, rx, ry) | Adds an ellipse to the path. | 
| circle (cx, cy, r) | Adds a circle to the path. | 
| rect (x, y, w, h) | Adds a rectangle to the path. | 
| close () | Close the previous path by connecting the last point and the beginning point. | 
| stroke () | Stroke the path as lines | 
| fill () | Close and fill a path's inner surface | 
| clear () | Erase any previously drawn content. | 
Modify the drawing pattern through script code 
ts
import { _decorator, Component, Graphics } from 'cc';
const { ccclass, property } = _decorator;
@ccclass('Example')
export class Example extends Component {
    start () {
        const g = this.getComponent(Graphics);
        g.lineWidth = 10;
        g.fillColor.fromHEX('#ff0000');
        g.moveTo(-40, 0);
        g.lineTo(0, -80);
        g.lineTo(40, 0);
        g.lineTo(0, 80);
        g.close();
        g.stroke();
        g.fill();
    }
}