An animation graph allows you to create a pose node and edit the pose node, the result of which will be stored inside the animation graph as part of the animation graph assets.
You can refer to the Animation Graph usage to create, delete, and modify a pose graph.
In this chapter, we will introduce you to the concepts of pose graphs and their usage.
A pose node outputs a pose. The engine provides pose nodes with the following roles:
For the visualization of the pose graph node editor, see pose graph node view.