Examples and Tutorials


  • Example Cases(GitHub):Includes examples of engine base components, rendering effects, networking, resource loading and other features.
  • Practical SolutionsGitHub):A collection of practical soulutions provided by technical support engineers.
  • One Step, Two Steps(Github):A game with step-by-step tutorial in the Quick Start.
  • Examples of PhysicsGithub):Includes some Physics test cases and examples, such as Engulfing Black Hole, Simple Car, Falling ball, etc. The test cases introduce some basic functions and usage methods.It helps you understand the physical functions with documentation easily.
  • Simple GamesGithub):Users can learn to make some simple classic famous games though these cases.
  • Modules Test CasesGithub):The example project of each function of the engine, which basically covers most of the function modules of the engine. Users can refer to the usage in this project when using the functions for development.
  • UI ExampleGithub | Cocos Store):A complex UI example, including the home page, store, backpack and other common game UI interface.
  • Jump Ball 3DGithub | Cocos Store):Users can make jump ball games through this project.
  • Taxi Game 3DGithub | Cocos Store):A physics-based 3d game, users can make taxi games through this project.

All cases and examples on GitHub are updated with the version, and the main branch corresponds to the latest Cocos Creator version, so please pay attention when downloading.





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