AssetDB

AssetDB singleton class in renderer process, you can access the instance with Editor.assetdb.

remote

The remote AssetDB instance of main process, same as Editor.remote.assetdb.

library

The library path.

explore

Reveal given url in native file system.

Parameters

exploreLib

Reveal given url's library file in native file system.

Parameters

queryPathByUrl

Get native file path by url.

Parameters

queryUuidByUrl

Get uuid by url.

Parameters

queryPathByUuid

Get native file path by uuid.

Parameters

queryUrlByUuid

Get asset url by uuid.

Parameters

queryInfoByUuid

Get asset info by uuid.

Parameters

Examples

Editor.assetdb.queryInfoByUuid(uuid, function (err, info) {
    // info.path
    // info.url
    // info.type
});

queryMetaInfoByUuid

Get meta info by uuid.

Parameters

Examples

Editor.assetdb.queryMetaInfoByUuid(uuid, function (err, info) {
    // info.assetPath
    // info.metaPath
    // info.assetMtime
    // info.metaMtime
    // info.json
});

deepQuery

Query all assets from asset-db.

Parameters

Examples

Editor.assetdb.deepQuery(function (err, results) {
    results.forEach(function (result) {
        // result.name
        // result.extname
        // result.uuid
        // result.type
        // result.children - the array of children result
    });
});

queryAssets

Query assets by url pattern and asset-type.

Parameters

  • pattern string The url pattern.
  • assetTypes (string | array) The asset type(s).

    You can use the Editor.assettype2name[cc.js.getClassName(asset)] API to get the corresponding resource type. The asset in the API is the resource type you want to query, such as cc.SpriteFrame, cc.Texture2D.

  • [cb] function The callback function.

Examples

Editor.assetdb.queryAssets('db://assets/**\/*', 'texture', function (err, results) {
    results.forEach(function (result) {
        // result.url
        // result.path
        // result.uuid
        // result.type
    });
});

import

Import files outside asset-db to specific url folder. The import result will be sent through ipc message asset-db:assets-created.

Parameters

  • rawfiles array Rawfile path list.
  • destUrl string The url of dest folder.
  • showProgress boolean Show progress or not.
  • [cb] function The callbak function.

Examples

Editor.assetdb.import([
    '/file/to/import/01.png',
    '/file/to/import/02.png',
    '/file/to/import/03.png',
], 'db://assets/foobar');

create

Create asset in specific url by sending string data to it. The created result will be sent through by ipc message asset-db:assets-created.

Parameters

Examples

Editor.assetdb.create('db://assets/foo/bar/foobar.js', 'var foobar = 0;');

move

Move asset from src to dest. The moved result will be sent through by ipc message asset-db:assets-moved.

Parameters

Examples

Editor.assetdb.move('db://assets/foo/bar/foobar.js', 'db://assets/foo/bar/foobar02.js');

delete

Delete assets by url list. The deleted results will be sent through by ipc message asset-db:assets-deleted.

Parameters

Examples

Editor.assetdb.delete([
    'db://assets/foo/bar/foobar.js',
    'db://assets/foo/bar/foobar02.js',
]);

saveExists

Save specific asset by sending string data. The saved results will be sent through by ipc message asset-db:asset-changed.

Parameters

Examples

Editor.assetdb.saveExists('db://assets/foo/bar/foobar.js', 'var foobar = 0;');

createOrSave

Create or save assets by sending string data. If the url is already existed, it will be changed with new data. The behavior is same with method saveExists. Otherwise, a new asset will be created. The behavior is same with method create.

Parameters

Examples

Editor.assetdb.createOrSave('db://assets/foo/bar/foobar.js', 'var foobar = 0;');

saveMeta

Save specific meta by sending meta's json string. The saved results will be sent through by ipc message asset-db:asset-changed.

Parameters

Examples

Editor.assetdb.saveMeta(meta.uuid, JSON.stringify(meta, null, 2));

refresh

Refresh the assets in url, and return the results.

Parameters

Examples

Editor.assetdb.refresh('db://assets/foo/bar/', function (err, results) {
    // assets that imported during init
    results.forEach(function (result) {
        if (result.command === 'delete') {
            // result.uuid
            // result.url
            // result.path
            // result.type
        } else if (result.command === 'change' || result.command === 'create') {
            // result.uuid
            // result.parentUuid
            // result.url
            // result.path
            // result.type
        } else if (result.command === 'uuid-change') {
            // result.oldUuid
            // result.uuid
            // result.parentUuid
            // result.url
            // result.path
            // result.type
        }
    });
});

Editor

assetdb

The AssetDB instance

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