Fundamentals for Publishing to Native Platforms

Cocos Creator supports publishing to native applications on multiple platforms:

The following are some common knowledge points related to publishing to native platforms:

If you want to publish to Mini Game and Web platforms, please refer to the corresponding documentation.

If you want to perform custom development on native platforms, please refer to the Native Development.

If you want to customize the engine, please refer to the Engine Customization Workflow.

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