Coordinate System

World coordinate system

Cocos Creator 3D's world coordinate system uses a Cartesian right-handed coordinate system with the origin occuring at the lower left corner, x to the right, y to the top, and z to the outside.

right hand

Screen coordinate system

The origin of the screen coordinate system is the bottom left corner of the screen, with x to the right and y to the top.

screen coord

Continue to the Scene Structure documentation.

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