Spine

Spine skeleton animation resources in Cocos Creator are exported from Spine Editor, and currently support both JSON and Binary data formats.

The supported Spine versions for each Creator version are as follows:

Creator version Spine version
v2.0.7 and below v2.5
v2.0.8~v2.1 v3.6
v2.2 v3.7
v2.3 and above v3.8

Import skeleton animation resources

Skeleton animation resource use three main resources:

  • .json/.skel Skeletal animation data
  • .png Atlas
  • .txt/.atlas Atlas data

    spine

Create a skeleton animation resources

You can create a spine node in three ways:

  1. Drag the Spine assets directly from Assets to Node Tree:

    spine

  2. Drag the Spine assets directly from Assets to Scene:

    spine

  3. Drag the Spine assets directly from Assets to the Skeleton Data property of the Spine Skeleton component in the Properties panel.

    spine

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